let myTurtle;
function setup() {
createCanvas(500, 500);
angleMode(DEGREES);
myTurtle = new Turtle();
}
function draw() {
background(50);
noFill();
stroke(255);
strokeWeight(3);
myTurtle.penUp();
myTurtle.moveTo(100, 100);
myTurtle.penDown();
for (let i = 0; i < 3; i++) {
myTurtle.moveForward(300);
myTurtle.turnRight(120);
}
console.log("Turtle State:");
console.log("x:", myTurtle.x, "y:", myTurtle.y);
console.log("bearing:", myTurtle.bearing);
console.log("penIsDown:", myTurtle.penIsDown);