Welcome to Computational Form, I’m looking forward to meeting you all (and seeing some of you again).
Well, not much homework. Please read this email fully and do everything listed here before the first class to be fully prepared.
The course website and textbook is http://compform.net
This site hosts the course calendar, syllabus, assignments, and lecture notes. Click the “Class Notes 2020” link to access them.
The Syllabus is on the class website. Read it now!
Bring three questions about the syllabus, typed on paper, to the first class.
These will count toward your “participation” grade! This can be an easy A or an easy 0 to kick off your semester.
Watch these videos before class on Wednesday:
How (and Why) Spelunky Makes its Own Levels | Game Maker’s Toolkit
Digital Creatures Learn to cooperate | Two Minute Papers
Read this chapter before class on Wednesday.
Procedural Content Generation in Games is a free online textbook. The book focuses on gaming applications, but the first chapter is good to read no matter what kind of procedural generation you are interested in. This is the only chapter of this book that will be assigned in Comp Form, but you might be interested in some of the other chapters, so take a look at the table of contents.
The short version of my attendance policy:
Attend every class, arrive early, stay late.
Bring these things to Wednesday’s class and to every class:
laptop + a Comp Form sketchbook + red pen + black pen + pencil + camera/phone